AI Insights · Timothy · June 2024
Top 5 3D Anime Games on iOS in Oceania Q2 2024
Explore the performance of the top 5 3D Anime Games on iOS in Oceania for Q2 2024, including trends in downloads, revenue, and active users.
In the second quarter of 2024, the 3D Anime Games category on iOS in Oceania showcased varied performance among the top five applications. Here’s a detailed look at their trends in weekly downloads, revenue, and active users, based on data from Sensor Tower.
Wuthering Waves The game, launched by KURO GAMES on May 21, displayed an initial burst in weekly downloads, starting at 63.5K in its launch week, but then saw a sharp decline to around 2.5K by the end of June. Revenue peaked in the first week of June at approximately $104.9K before tapering off to about $62.5K in the last week of the quarter. Active users also decreased from 52.7K to 22.5K over the period.
AFK Journey Released by Farlight Games in late March, AFK Journey maintained steady weekly revenue, starting at around $109.7K and slowly declining to $39.2K by the end of June. Downloads followed a downward trend from 23.8K to about 1.5K. Active users decreased from 37.9K to 17K throughout the quarter.
Solo Leveling:Arise Netmarble Corporation’s release saw a significant drop in weekly downloads, from 27.4K at launch to about 5.7K by the end of June. Revenue fluctuated, peaking at $78.4K in mid-May and then falling to $25.6K. Active users, however, showed an upward trend from 25.1K to 35K over the quarter.
Hero Clash:Catch the Thief 9z Games(HK)’s title had steady weekly revenue growth, starting at $15K and peaking at $31.2K in early June before settling at $20K. Downloads varied, with a high of 8.8K in late April and a low of around 1K by the end of June. Active users fluctuated, peaking at 64.3K and ending the quarter at 41.9K.
Genshin Impact: Natlan Launch COGNOSPHERE PTE. LTD.’s popular game saw a notable spike in revenue in late April at $214.9K, with fluctuations throughout the quarter, ending at $114.7K. Downloads remained relatively stable, ranging from 1.6K to 2.7K. Active users showed a slight decline from 45.7K to 41.8K over the period.
For more detailed insights and data, visit Sensor Tower.